ge211  2021.5.1
A student game engine
ge211::internal Namespace Reference

Detailed Description

Internal facilities that you might want to use if you're doing something fancy.

Namespaces

 logging
 Facilities for logging to the console.
 

Classes

class  Render_sprite
 A Render_sprite works by allowing its derived classes to render themselves pixel-by-pixel onto an SDL_Surface. More...