ge211  2021.5.1
A student game engine
ge211::sprites Namespace Reference

Detailed Description

Sprites are images that can be rendered to the screen.

This namespace defines a base Sprite class that declares common sprite operations, and four specific types of sprites with different purposes.

Classes

class  Circle_sprite
 A Sprite that renders as a solid circle. More...
 
class  Image_sprite
 A Sprite that displays a bitmap image. More...
 
class  Multiplexed_sprite
 A Sprite that allows switching between other sprites based on the time at rendering. More...
 
class  Rectangle_sprite
 A Sprite that renders as a solid rectangle. More...
 
class  Sprite
 A sprite is an image that knows how to render itself to the screen at a given location, under a particular transformation. More...
 
class  Text_sprite
 A Sprite that displays text. More...